16 May 2009

OK. ATI's OpenGL drivers suck, like the legend says.

Why does
for(int i=0; i«nstrips; ++i)
glDrawElements(GL_TRIANGLE_STRIP, (GLsizei)count[i], GL_UNSIGNED_SHORT, (const void*)indices[i]);

work, and
glMultiDrawElements(GL_TRIANGLE_STRIP, (const GLsizei*)count, GL_UNSIGNED_SHORT, (const void**)indices, nstrips);
doesn't?

Labels: opengl

xernobyl @ 02:59


1 Comments:

Anonymous Anonymous said...

I just ran into a similar problem with glMultiDrawElements. ATI's OpenGL engineers are obviously incompetent.

4 December 2009 at 05:28 

Post a Comment

<< Home


xrl://

Previous Post

algorithmics of life
Half?
ScenePt
Day: type 7.
There's something special about it.
Carving a tunnel.
He's a very eclectic guy...
Oh, that's just great...
GLSL and Point Sprites
Bike crash, oh bike crash.

Archives

October 2007
January 2009
February 2009
March 2009
April 2009
May 2009