06 May 2009

Half?

Some days ago I found out that there is a surprisingly small amount of search results at google when you search for stuff related to OpenGL vertex buffers, and half floats. Well, they work. I supose that's all you need to know about it if you're interested.

The work with scenept.untergrund.net keeps progressing slowly. That's just because coding php is boring. I spend more time trying to find out why stuff is working istead of not working like in a regular programming language. Seriously. Why are there so many hidden (???) variables in bbpress's code? Why don't most functions simply return values instead of using secret variables?

Labels: opengl

xernobyl @ 03:41


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